John Carmack, co-founder and technical director at id Software. Carmack did this so he could better focus his attention full-time working on the Oculus Rift. If the press statement is anything to go by, the studio and Carmack seem to have parted under amicable terms.
Carmack has been with id since helping to co-found it in 1991, and has overseen the release of all its games, from Doom to Quake to Rage.
John's work on id Tech 5 and the technology for the current development work at id is complete, and his departure will not affect any current projects.
"I wanted to remain a technical adviser for Id, but it just didn't work out," Carmack wrote on Twitter. "Probably for the best, as the divided focus was challenging."
We are fortunate to have a brilliant group of programmers at id who worked with John and will carry on id's tradition of making great games with cutting-edge technology. As colleagues of John for many years, we wish him well."
Carmack’s claim to fame was a quaint little game in the early days of PC gaming called Doom, which essentially defined the first person shooter genre. As time went on, Carmack went on to work on games like Doom 2 and Quake. The most recent title released by id Software with Carmack involved was Rage in 2011. The studio is supposedly working on Doom 4, but it doesn’t have a release date yet.
Willits also writes that Carmack "became interested in focusing on things other than game development at id," but says the studio was fortunate to work with him and wishes him well.
Carmack may have plenty of time to focus on virtual reality now: his other major project, a private rocket-building company by the name of Armadillo Aerospace, was put on indefinite hold a few months ago.
Carmack has been with id since helping to co-found it in 1991, and has overseen the release of all its games, from Doom to Quake to Rage.
John's work on id Tech 5 and the technology for the current development work at id is complete, and his departure will not affect any current projects.
"I wanted to remain a technical adviser for Id, but it just didn't work out," Carmack wrote on Twitter. "Probably for the best, as the divided focus was challenging."
We are fortunate to have a brilliant group of programmers at id who worked with John and will carry on id's tradition of making great games with cutting-edge technology. As colleagues of John for many years, we wish him well."
Carmack’s claim to fame was a quaint little game in the early days of PC gaming called Doom, which essentially defined the first person shooter genre. As time went on, Carmack went on to work on games like Doom 2 and Quake. The most recent title released by id Software with Carmack involved was Rage in 2011. The studio is supposedly working on Doom 4, but it doesn’t have a release date yet.
Willits also writes that Carmack "became interested in focusing on things other than game development at id," but says the studio was fortunate to work with him and wishes him well.
Carmack may have plenty of time to focus on virtual reality now: his other major project, a private rocket-building company by the name of Armadillo Aerospace, was put on indefinite hold a few months ago.
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